Newcharacter
💨 Overview
The newcharacter ini type is used to define player data in multiplayer servers upon creation of a new character. It is very closely related to mpnewcharacter.fl found in the EXE folder.
💢 Vanilla Examples
DATA\CHARACTERS\newcharacter.ini
📌 Syntax
Each of the following sections can only be written once in the order shown.
Warning
Tinkering with newcharacter.ini is often unreliable; Freelancer is very picky with this file and can cause odd bugs if modified.
🔥 Pilot
[Pilot]
nickname = STRING
body = STRING
comm = STRING
voice = STRING
body.anim = STRING
thumb = PATH
comm.anim = STRING, STRING
| Parameter | Information |
|---|---|
| nickname | Must always match the value of Pilot in the Faction section. |
| body | Reference to a Costume (see costumes for available costumes). A male costume is suggested because of differences between the male and female skeletons. |
| comm | |
| voice | Reference to a Voice (see voices for available voices). It is highly recommended to keep trent_voice, since the player's character has additional voice messages not defined in other voices. |
| body.anim | Reference to a set of animations for the body. Sc_MLBODY_STND_000LV_A_31 is the default and recommended value. |
| thumb | |
| comm.anim |
💨 Package
[Package]
nickname = STRING
strid_name = INT
strid_desc = INT
ship = STRING
loadout = STRING
money = INT
| Parameter | Information |
|---|---|
| nickname | Must always match the value of Package in the Faction section. |
| strid_name | Empty DLL reference (default is 11051)? |
| strid_desc | Empty DLL reference (default is 11551)? |
| ship | Reference to a Ship (see ships for flyable ships). |
| loadout | Reference to a Loadout (see loadouts in the Ships folder for ship loadouts) Remember the loadout must match the available hardpoints for the Ship defined above. |
| money | Starting money. Cannot be higher than the maximum money limit (see server.dll for the multiplayer limit). |
🔥 Faction
[Faction]
nickname = STRING
rep_group = STRING
base = STRING
Package = STRING
Pilot = STRING
| Parameter | Information |
|---|---|
| nickname | Must always be new_player. |
| rep_group | Default player reputation, matched from that of an existing faction (see groups for each faction's reputation). |
| base | Starting base (see universe for information on the existing bases). |
| Package | Must always match the nickname of the Package section. |
| Pilot | Must always match the nickname of the Pilot section. |