📺
Cockpits

💨 Overview

These files describe cockpits and turret cameras used by ships.

💨 Vanilla Examples

  • DATA\COCKPITS\CORSAIR\corsair_elite.ini
  • DATA\COCKPITS\CORSAIR\civilian_vheavy.ini
  • DATA\COCKPITS\CORSAIR\r_elite.ini

⚡ Syntax

One of each block may be defined, extras are ignored

💨 [Cockpit]

[Cockpit]
mesh = PATH
int_brightness = FLOAT
head_turn = INT, INT
Parameter Information
mesh The path to the cockpit model used.
int_brightness Sets the brightness of the cockpit. Requires testing to confirm value. Has a range of 0 to 1
head_turn This value may be unused. Could relate to camera 'turn' when the ship banks

🔥 [CockpitCamera]

[CockpitCamera]
znear = INT
Parameter Information
znear Near distance at which objects are not rendered.

🔥 [TurretCamera]

[TurretCamera]
tether = FLOAT, FLOAT, FLOAT
yaw_rotate_speed = INT
pitch_rotate_speed = FLOAT
accel_speed = INT
Parameter Information
tether The turret camera location relative to the ship. FLOATs are X, Y and Z coordinates respectively.
yaw_rotate_speed Rotation speed in radians per second when moving from side to side
pitch_rotate_speed Rotation speed in radians per second when moving up and down
accel_speed Acceleration in radians per second squared at which the rotation speed is reached. Requires testing.