mouse.ini
💢 Overview
The mouse.ini file is used to define the characteristics of the different cursors within the game.
💥 Syntax
📌 [Texture]
[Texture]
file = PATH
name = STRING
| Parameter | Information |
|---|---|
| file | Default: screens\cursor.TXM The file used for all mouse cursor textures. |
| name | Default: newcursors |
🔭 [Shape]
Multiple entries are allowed.
[Shape]
name = STRING
x = INT
y = INT
w = INT
h = INT
| Parameter | Information |
|---|---|
| name | The name of the shape. |
| x | Range: 0 to ∞ The relative X axis position of the shape as it appears in the [Texture] file = PATH reference. |
| y | Range: 0 to ∞ The relative Y axis position of the shape as it appears in the [Texture] file = PATH reference. |
| w | Range: 0 to ∞ The width of the shape as it appears in the [Texture] file = PATH reference. |
| h | Range: 0 to ∞ The height of the shape as it appears in the [Texture] file = PATH reference. |
💥 [Cursor]
Multiple entries are allowed.
[Cursor]
nickname = STRING
anim = STRING, INT, INT
hotspot = INT, INT
blend = INT
spin = INT ;optional
scale = FLOAT
color = INT, INT, INT, INT ; optional
| Parameter | Information |
|---|---|
| nickname | The internal name of this entry for use in the game |
| anim | Range: 0 to ∞ References an entry from a previous [Shape] name = STRING |
| hotspot | Range: 0 to ∞? |
| blend | Default: 4 Range: 0 to ∞ |
| spin | Range: 0 to ∞ Sets the spin speed of the cursor. |
| scale | Range: 0 to ∞ Most likely sets the scale of the cursor in-game. |
| color | Range: 0 to 255 |