specific_npc.ini
🔭 Overview
This file determines attributes of specific NPCs found in the single player campaign (bars, scenes, etc). Most of these seem to be referenced in MISSION folder inis.
🔥 Syntax
📌 [NPC]
[NPC]
nickname = STRING
base_appr = STRING
individual_name = INT
affiliation = STRING ;optional
voice = STRING ;optional
| Parameter | Information |
|---|---|
| nickname | How the NPC is referred to in other blocks and game files. |
| base_appr | The appearance of the NPC as defined in costumes. |
| individual_name | References a string. This is used in cases where an NPC appears in a bar and is interactable. This field appears to be required, but can be given a string of 1 or 0 if it's not needed |
| affiliation | This references a faction as defined in faction_prop.ini |
| voice | References the voice used by the NPC as defined in voice_properties.ini |