news.ini
📌 Overview
This file governs the news items present in the game, where they appear, and at which point in the storyline they show up.
📎 Syntax
Multiple [NewsItem] blocks can be defined.
💥 [NewsItem]
[NewsItem]
rank = STRING, STRING
autoselect
icon = STRING
logo = STRING
category = INT
headline = INT
text = INT
base = STRING ;repeatable
| Parameter | Information |
|---|---|
| rank | The ranks between which the news item will appear. These are hardcoded. |
| autoselect | If this key is present, the news item will be automatically selected when the news panel is opened. |
| icon | The small icon used in the news selection list. The names of these are hardcoded, and the textures can be found in 3db files in DATA\INTERFACE\NEURONET\NEWSVENDOR |
| logo | The large icon used when you select the news item. By default these are loaded from DATA\INTERFACE\NEURONET\NEWSVENDOR\newsvendor.txm |
| category | This value seems to be unused and can be left out of [NewsItem] blocks entirely with no problems. |
| headline | The string value for the tagline. |
| text | The string value for the news story content. |
| base | The base this news story appears at. Multiple base keys can be defined. |